Datastore & Purchase System
Saves progress and sells with Robux
Set up by your AI, or by hand in the free plugin.
- Version
- v3.0.1
- Last updated
- Oct 12, 2026
- Type
- Systems
- Docs
- Read the docs Changelog
Datastore & Purchase System is where progress lives: set what a new player starts with, and every pack saves into that same save.
What you get
-
You describe the save
Groups and keys, typed. No code.
-
A new player's save
See it whole before you press Play.
-
Safe testing
Studio never touches your live saves.
-
Saved across sessions
Leave, come back, and everything is still there.
In 3 steps
-
Install from the plugin card
Open the free plugin, go to My packs and press Install on Datastore & Purchase System. What it needs installs with it.
-
Tell your AI
Claude Code, Codex or any agent connected to Studio sets it up from a plain request: "Give new players 5 Gems." Or change it by hand in the plugin.
-
Press Play
It works straight away. No script editing.
Pairs well with
-
Easy Pet SystemKeeps every pet a player owns.
-
Roulette SystemKeeps each player's spins.
-
Time Rewards SystemKeeps each player's streak.
FAQ
Do the other packs need it?
Every pack that saves needs it, so the plugin installs it with them. It is free for everyone.
Does testing in Studio touch live saves?
No. Studio saves to its own store, so a playtest never changes a real player's data.
Every setting, the developer API and the changelog are in the docs. Read the docs
Datastore & Purchase System
Free Roblox player data saving with session locking, retries and safe defaults, plus game pass and developer product handling that survives a rejoin.